Introduction to object-oriented programming with Arduino



Introduction to object-oriented programming with Arduino

Rating 4.7 out of 5 (10 ratings in Udemy)


What you'll learn
  • The structure of a class
  • What data encapsulation is and how we implement this concept
  • Creation and use of constructors
  • Overloading constructors and functions (polymorphism)
  • Inheritance of classes
  • Use and adaptation of inherited classes
  • Interaction of headers and CPP files
  • Control of servo motors, infrared sensors, LEDs.
  • Use of Visual Studio Code / Platform IO (with Arduino IDE also possible)
  • Provide of own libraries for …
Duration 5 Hours 58 Minutes
Paid

Self paced

Intermediate Level

English (US)

332

Rating 4.7 out of 5 (10 ratings in Udemy)

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