Artificial Intelligence Part II- Game Playing Agents



Artificial Intelligence Part II- Game Playing Agents

Rating 4.3 out of 5 (33 ratings in Udemy)


What you'll learn
  • Concepts, Principles and practices of Artificial Intelligence Game Playing Agent
  • Game Playing: Games, Optimal Decisions in Games, The minimax algorithm, Optimal decisions in multiplayer games, Alpha Beta Pruning, Move ordering
  • Imperfect Real-Time Decisions, Cutting off search, Forward pruning. Stochastic Games, Evaluation functions for games of chance
  • Partially Observable Games, Krieg spiel: Partially observable chess, Card …
Duration 3 Hours 58 Minutes
Paid

Self paced

Intermediate Level

English (US)

2545

Rating 4.3 out of 5 (33 ratings in Udemy)

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